 distro | |
  glsdk_0_5_1 | |
   glimg | |
    include | |
     glimg | |
      DdsLoader.h | Has all of the DDS-based loaders |
      glimg.h | Includes everything in the GL Image library |
      ImageCreator.h | Include this to gain access to the ability to create ImageSets manually |
      ImageCreatorExceptions.h | |
      ImageFormat.h | Contains all of the enums and objects related to formats |
      ImageSet.h | Contains the ImageSet class and associated objects |
      Loaders.h | Includes all of the image loaders |
      StbLoader.h | Has the STB-based image loading functions |
      TestLoader.h | |
      TextureGenerator.h | Functions for generating textures and OpenGL-specific information |
      TextureGeneratorExceptions.h | Exceptions for texture generation functions |
   glload | |
    include | |
     glload | |
      _int_load_test.hpp | |
      gl_load.h | C header to include if you want to initialize OpenGL |
      gl_load.hpp | C++ header to include if you want to initialize OpenGL |
      glx_load.h | C header to include if you want to initialize GLX |
      glx_load.hpp | C++ header to include if you want to initialize GLX |
      wgl_load.h | C header to include if you want to initialize WGL |
      wgl_load.hpp | C++ header to include if you want to initialize WGL |
   glmesh | |
    include | |
     glmesh | |
      BoostDraw.h | Boost header for special Boost-based drawing functions |
      BoostVertexFormat.h | |
      CpuDataWriter.h | Declares the VertexWriter class and its helper types. Include an OpenGL header before including this one |
      Draw.h | Declares the Draw class and its helper types. Include an OpenGL header before including this one |
      GenCommon.h | Common user interface definitions for mesh generation |
      GenDescriptors.h | Describes the mesh generator flags |
      GenMeshMisc.h | Various miscellaneous mesh generators |
      GenPlatonic.h | Defines mesh generators for the Platonic solids |
      GenQuadrics.h | Defines mesh generators for various quadric and curved surfaces |
      glmesh.h | Includes everything in the GL Mesh library |
      Mesh.h | Defines the Mesh class and associated types for creating a Mesh. Include an OpenGL header before including this one |
      StreamBuffer.h | Declares the StreamBuffer class. Include an OpenGL header before including this one |
      VertexFormat.h | Declares the VertexFormat class and its helper types. Include an OpenGL header before including this one |
      VertexWriter.h | Declares the VertexWriter class and its helper types. Include an OpenGL header before including this one |
   glutil | |
    include | |
     glutil | |
      array_ref.h | Contains the array reference utility class |
      Debug.h | Includes a function for attaching to ARB/KHR_debug_output and printing error messages automatically. This header must be included after an OpenGL header |
      Font.h | Contains the basic font rendering system classes and functions |
      glutil.h | Includes everything in the GL Utility library |
      MatrixStack.h | Contains a matrix stack and associated classes |
      MousePoles.h | Header for mouse poles |
      Shader.h | Includes functions to help load and validate shaders and programs. This header must be included after an OpenGL header |
      WindowPos.h | Contains functions to position the window relative to the desktop |