Unofficial OpenGL Software Development Kit
0.5.0
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Defines the Mesh class and associated types for creating a Mesh. Include an OpenGL header before including this one. More...
#include <memory>
#include <vector>
#include <map>
#include <string>
#include <boost/noncopyable.hpp>
Go to the source code of this file.
Classes | |
class | glmesh::RenderCmdList |
A list of rendering commands to be used by a Mesh. More... | |
class | glmesh::Mesh |
An object that represents a static collection of mesh data. More... | |
Namespaces | |
namespace | glmesh |
The main namespace for the GL Mesh library. All GL Mesh functions are in this namespace. | |
Typedefs | |
typedef std::map< std::string, GLuint > | glmesh::MeshVariantMap |
A list of variations of named variations of a mesh. Each name maps to a VAO to render from. | |
Defines the Mesh class and associated types for creating a Mesh. Include an OpenGL header before including this one.